Without Fear

Ryan K Lindsay – Writer

Tag: dan hill

ETERNAL Hits Best of 2018 Lists

2018 saw me publish only a small amount of comic work, but it was inspiring to end the year with one of those books getting a lot of attention in people’s lists of favourite work from 2018.


ETERNAL was created by me and Eric Zawadzki, with Dee Cunniffe on colours, and Dan Hill editing, with Black Mask Studios publishing it and it obviously stuck in people’s minds:
Paste Magazine lists us in the Top 25 Comics of 2018
Villain Media lists us as the best comic of 2018
Pipedream Comics lists us as one of the best comics of 2018
Big Comic Page gave us some end of year love
DoomRocket lsts us one of the best comics of 2018
Comicon puts us near the top of the list of best graphic novels of 2018
The Off Panel website rated us as one of the 20 best comics of 2018

If you want a copy you should talk to your local comic shop, they can still get it in, or it’s here on Amazon. Or if you dug it, drop it a quick star rating on GoodReads :]

Thanks to everyone who already bought a copy, loved it, or told a mate – this book is something I’m really proud of and it made 2018 a memorable year.

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CURRICULUM is live – sci fi webcomic 3 times a week!

Exciting times to be alive [and reading comics on the internet].

CURRICULUM is the story of an intergalactic class trying to get home from a field trip that goes, well, it goes pretty bad.

It’s got a wide cast, big ideas, and a rotating roster of writers and artists. The world/cast was created by me, Dan Hill, and Sami Kivela, and the first issue has Marissa Louise on colours and Ironbark on letters.

After us comes a cavalcade of talent, including: Danny Djeljosevic, Josh George, Ben Rosenthal, Daniel J Logan, Bryan Coyle, and more to come even after that. This comic has been years in the making, bubbling on the back burner a long while. Now, it is free.

CLICK HERE TO READ THE OPENING PAGES OF CURRICULUM

This comic is a love letter to old EC Sci Fi comics, with hints of Runaways and other insanity mixed in. We hit the ground running, and we’ve done our best to constantly throw new things at you, have fun, and give you every reason to return 3 times a week for new pages, or sign up for email blasts on the sidebar of the site.

CURRICULUM – a sci fi periodical slice of madness. Enjoy.

HEADSPACE Back Matter for Kickstarter

The HEADSPACE Digital Omnibus Kickstarter Campaign launches in one week.

HEADSPACE KS Promo 2

I’m excited to bring the whole miniseries back from me, Eric Zawadzki, Sebastian Piriz, Marissa Louise, Dee Cunniffe, and Dan Hill because I love this story we told about a sheriff trapped in the mind of a killer and trying to work out how to get out, and then figure if getting out is the best thing he can do for the world.

I think, if you haven’t read HEADSPACE already, you’re going to love it. But this campaign isn’t just for those who haven’t read it. I wanted to bring some extra material to the table so even those who’ve had a trip through Carpenter Cove might be enticed into another round.

Obviously this Digital Omnibus collects all 8 issues, making up 112 pages of this story. We’ll also include all the covers. Then we’ll wrap up all the original back matter from the digital releases in 2014 – all material never collected in the trade.

But what else makes this Digital Omnibus necessary?

  • All 8 scripts – you can peek behind the scenes with every single page of script.
  • All 8 issue annotations – I’m a massive nerd who likes to write about the things I’ve written. These are in-depth and I hope you dig them.
  • The Pitch Package – see and read the short pitch we put together and shopped around at ECCC 2013 and marvel at our original cover no one’s ever seen, or the first pages which Eric improved before final publication.
  • I’ll also write a little new extra back matter just for this edition.

Fun, I tells ya.

Carpenter Cove Postcard

So stay tuned for 7 days from now, because we’re going to bring you a bold and thick collection, something I think you’ll love, and something unlike anything else you’ve ever plugged into your screen before.

Oh, and it’ll all be just $5.

You’re welcome.

Especially because this doesn’t even begin to address all of the extra material and downloads, or the bigger and better pledge levels available, we’re going to unlock along the campaign trail. We look forward to seeing you there.

CHUM Free Digital Ashcan Preview

I’m really excited to bring you something rad that is totally free. To throw some blood and guts into the water to fuel the feeding frenzy for CHUM [my new book with Sami Kivela from ComixTribe, launching in April], we have put together a digital ashcan preview that you pretty much need to get your peepers on because it’s full of all the four colour good stuff you want and it is totally FREE.

[Download the CHUM digital ashcan process preview now]

aCHUM_AshcanCover_01Web

Well, why exactly do you need this digital bonanza in your life? I’ll tell you why.

Included in this PDF blast is:

  • 7 preview pages of the tale to wet your whistle
  • Character bios and sketches on all the fiends of Kingsford Island
  • Art process from Sami Kivela, including page thumbs and inks, as well as our original cover inks
  • All 3 covers for the series in beautiful colours from Sami [they are worth all this malarkey alone]

I’m also just excited that Tyler James at CT wanted to experiment with something like this because I think it’s a rad idea that I’d love to see on other comics that I love. Because I can never help myself when there’s a chance to peek behind the curtain. Plus, it’s digital, so we can kinda do anything with this so if it’s successful, I’d think we would do more like this in the future [which genuinely excites me].

I’m certain you’ll dig this PDF and feel free to share the link with your friends because preorders open soon and the book launches in April and we are all crazy excited for this.

CHUMa surf noir book that’ll dump blood in the water this April

Art by Sami Kivela [forever dominant]

Colours by Make Dale [so damn good]

Letters by Nic J Shaw [always doing ace things]

Written by Ryan K Lindsay [Hi!]

Edited by Dan Hill [the genius keeping me in check on HEADSPACE, DEER EDITOR, and other shorts and upcoming business]

Published by ComixTribe

April – 2016

[Download the CHUM digital ashcan process preview now]

STUCK IN THE GUTTERS #2 is Live

STUCK IN THE GUTTERS is a digital magazine about comics featuring essays and comics mashed together just how you like it. I mean, it’s def how I love it, so I assume if you’re here you’d probably dig it. Just a little. Trust me,  yeah?

STUCK IN THE GUTTERS #2 just went live on Gumroad [LINK] – and it’s a ‘pay what you want’ thing, so, y’know, ‘pay what it’s worth’ :]

SIG_20cover

This issue features a new Jam Session from Dan Hill and myself where we really dig deep into the recently wrapped HAWKEYE run, focusing mostly on Annie Wu’s Kate Bishop storyline, but also just analysing themes from the whole thing. In writing this, I came to better love a run I already loved so much. We really unearthed some stuff that got me thinking, which was nice.

There’s also comics from Dan Hill and Alex Diotto, Kelly Williams [who also rocks the above cover], and majordomo Leo Johnston writes about SOUTHERN BASTARDS, as well as there being multiple instances of malarkey from Ricardo Mo, amongst other radness.

In all, get down on this, it’s a thick digital tome, it’s ace comics and four colour discussion, and I want to write for it forever so fund it a little so we can keep going. You can do this also by buying #1, too, if you haven’t already, thanks [LINK]

Sidebar – I love writing these Jam Sessions for the mag because it gets me thinking about comics in an analytical way and that’s always going to help you level up in making your own comics, also. It’s why I’ll always enjoy writing about comics nearly as much as I love writing them. It’s all good verbiage flow.

STUCK IN THE GUTTERS #1 – Digital Comics Magazine

For a long time, I’ve wanted to put together a digital comics magazine. Something to download, to squirrel away on the iPad for a rainy train trip, to savour and enjoy in its levels/layers of interrogation and design. I’ve wanted this thing but I lack the time to write it, even the time to edit it, and certainly the design fu to put all the pixels in the right place. But that want only grew and grew.

Then, enter Leo Johnston, comic commentary enthusiast/wizard, who has created and curated STUCK IN THE GUTTERS, a digital magazine about comics and also featuring comics. An initiative that brings together an array of creative/analytical minds to pull apart comics and put them back together again.

You can back the Patreon to support the issues [LINK]

Or you can go to Gumroad and get the first issue right now for PWYW [pay what you want], so that could be zero dollars, or maybe a little more to share around the bullpen kitty [LINK]

stuck in the gutters cover 1

Cover by Alberto Muriel

So, what are you buying? Well:

THOR & WONDER WOMAN: MODERN MYTHOLOGICAL HEROES – a great article by Rudy Trevizo about the two titans from the Big Two and their recent runs.

STRANGE LOVE – a column by Jeremy Holt about breaking into comics.

LICENSED COMICS DON’T HAVE TO BE BAD – an argument by Jess Camacho that some licensed comics can be very good.

CAST OUT: PART I – a slice of a comic by Kelly Williams that’s absolutely gorgeous.

THE CIRCLE GAME – an article by Alex Mansfield that discusses the rotating wheel of nostalgia and comics.

USING COMIC INFLUENCES IN YOUR WORK – is a great article about, well, it’s in the title, and Tyler Hallstrom lays it all out against Jack Kirby, Todd McFarlane, and Mike Mignola. It’s a great exploration.

And FURY MAX JAM SESSION – wherein Dan Hill and I just loosely chat about the FURY MAX run from Goran Parlov and Garth Ennis. There’s no structure, just a chat, and it was loads of fun. You can expect:

Dan Hill: But in the ‘real world’ of the MAX universe (which for all intents and purposes is *our* world), what would this entail?

Ryan K Lindsay: Whoa, whoa, whoa! The MAX universe is really just our world, whoa, shit, [grawlix] you’ve just blown my pea-sized mind. That’s so goddamn true. Oh, man, I’m not recovering from that at all.

So if all that seems like it’ll be up your alley – and why gd wouldn’t it be – then get on over and pick up a copy. Because the world needs more comics analysis and stuff, get some.

RKL Annotations – HEADSPACE #5

HEADSPACE #5 is a 99c goldmine of feels.

Poor bloody Shane. Things just tunnel deeper every issue like he’s strapped to a Technodrome 😦

headspace05_cvr

Here are some spot thoughts on a journey through the issue – won’t you join me?

COVER

I love this cover. The concept, the white, the orientation, everything. And I think it’s the little people in that brain/maze that make me smile the most. Lil’ Gil, I hope he makes it out, ha.

Actually, how interesting that this cover gives me kind of a smile, when nothing then in this issue is really geared to making you feel better or comfortable. Way to go for the sucker punch, Zawadzki.

PAGE 1

Hrmm, clearly how I think some cheating Valley girl type might sound on the phone with her cuckolded bf in the room. That central panel of her laughing is gorgeous and yet so cruel at the same time. And Eric slays on the 9 panel grid +1

PAGE 2

I don’t write many splash pages, but this moment just tickled me, and it relieves all the tension built up on that crowded Page 1. You gotta build, then release, that’s part of a good narrative. Plus, on Page 1, it all looks relatively normal, so this moment is to really throw you off guard, I want you to not quite know what’s going on. You need to be as on edge as the person watching this scene (as seen in the next page).

Also, I scripted this visual a few ways, mere ideas for Eric on possibilities, and then he just went and did this. Those birds are fantastic, but Max’s smile, and posture, in the background is the kicker.

PAGE 3

Then we take a page to breathe, set the scene, explain the first two pages, and build towards the next page. I worry about these type of pages. I worry enough isn’t happening, that they only exist as exposition (SOUND THE JAMES REMAR KLAXON) but in the end, and as I read this, I see them and how they serve as part of the whole structure, how this page pauses, allows the mind to settle, so we can do what’s next…

PAGE 4

Man, this page is one of my favourite things Eric has done, and is also a shining example of why I love comics. We get to do this, how rad is that? Very little else in this world – perhaps nothing – can replicate exactly what is on this page. I love that Eric could pull this off. I asked him to lay it out like a boardgame (I sent him a pic of the old Hero Quest board game top – olde school Hero Quest fans represent!) and then I asked for as many rooms as I could. Then Eric fit them all in.

This page totally raises more questions than it does answers, absolutely, but in all it tells us the one thing – Max’s mind is messed up, and is a scary place in which to be trapped. From fighting hobo dogs to crazy gf’s to whatever the hell is happening in that room full of water…this page is all tone, with a hint of scene setting/world building and I’m so thankful for having Eric around to pull this off.

PAGE 5

And now we finally have the main mission laid out for Shane.

Day Keene – fantastic man, superior smell.

PAGE 6

I’m really enjoying how the art here from Sebastian Piriz, with colours by Marissa Louise, juxtapose so well from Eric’s stuff that I don’t have to caption the change of location/reality at all. That’s the dream, less didactic/non-diagetic stuff if we can avoid it.

That panel of Lois blowing on her coffee is all Sebastian, and it’s beautiful.

PAGE 7

If I had to give information to some killer/hitman/spy/whomever, I’d totally put it on some burner smartphone – recon pics, files in Notes. Surely this is already happening in the world, right?

PAGE 8

That line Lios gives here “No, Max, this is surgery. You’re a blade not a bullet.” I was so damn proud of that line. Then, tonight, I was ready the Parlov/Ennis FURY MAX and there’s this line: “We were a stiletto in the heart, not a baseball bat the army kept swinging blindly at the head.”

Ennis 1 | Lindsay 0

😦

Love the panel border and muted colours when Max uses the duffel bag full of cash as a silencer of sorts. Just love it.

PAGE 9

Hrmm, another page of structure and important words. Shane has his plan, and he has his opposition, but then he gets distracted and while he wanders off, we wander into the next page…

PAGE 10

…and here we confirm a bomb – that Max isn’t a killer, he’s something more. I wasn’t initially going to obscure this fact, we were going to be upfront about his status as a USAgent, but then the ability to paint him as some killer came up and it felt too right. because here, even with what we know of Max and have seen, here we confirm he isn’t actually a ‘bad guy’ per se, and so that should muddy up all our thoughts moving forward.

Also, showing this memory set as a movie was an idea I enjoyed, and once again Eric nails it. I took the screening room aesthetic, with the projector light carving through the room, from the cover/preview for a 90s Robert De Niro flick – which after googling ‘De Niro commies’ I can confirm is GUILTY BY SUSPICION.

PAGE 11

This scene was a little hard to write. Ever since *SPOILERS* the kid in RESCUE ME was killed, the thought that it can happen anywhere/anytime/anyhow freaks me to my core. Then having to watch how that might happen, well, that’d break my heart.

The Librarian’s line here just shows that we really haven’t known who is good/bad/in-between at all this whole time. Except Shane, he’s staunch.

PAGE 12

This page was hard to write, and took me a few goes, but then Eric just slayed it with the art as usual. I got in the inks for this and choked up looking at them on my iPad. That’s the power of Zawadzki.

BACK MATTER

Listen to the CRIMINAL podcast.

Read THE BROTHERS JAMES.

Listen to Sarah Blasko.

All hail Design Fu Supreme Chris Kosek.

Don’t let your children die.

Fear Dan Hill’s understanding of the Nuremberg Code.

 

And that’s it for another issue. I hope you dug it, a lot of feedback that came my way said people thought this was our strongest issue yet. I like that kind of feedback. Though I can’t wait for you to see #6, because Eric and Sebastian both step up in two huge moments. You’ll see, and you’ll know instantly.

We at HEADSPACE HQ thank you for spreading the good word – RTs, water cooler chatter, WoW flaming – it’s all good and helpful and so insanely appreciated.

I also hope 2014 has been good to you, and you’ll meet us in 2015 ready to finish this tale. We know we are!

🙂

RKL Annotations – HEADSPACE #4

headspace04_cvr_140717

Shane tries to do the right thing. He’s racing to protect someone. But he finds so often the world and many of us in it do not want to be saved. Then there’s Max, who doesn’t really understand what’s happening and here meets the woman who set him on this path, and what she wants him to do.

This issue is the midway point of the story, it’s a character study, and it’s also a place where the narratives of Shane and Max change gears, one going up, the other down a gear.

HEADSPACE #4 – get some

COVER

We finally get to the white themed cover. I like the way Eric laid out this Max composition. It’s nasty and oppressive, and feels like when Dave Johnson uses design to get across concepts present behind the story. Those piled bodies, man, damn.

PAGE 1

If you end the last issue with a cyclopean ogre creating some trouble you can be damn sure we’ll open the next issue with more cyclopean ogre shenanigans. Poor Shane here isn’t loving life. He should just be glad that club swing isn’t liquefying his bones and splattering his skull across the pavement. I love the way Eric has him breaking the panel wall – totally not scripted.

I keep looking at this ogre’s necklace and wondering if those little pendants mean anything? This is proof artists work harder than me, I bet Eric has a whole backstory worked out for that necklace.

PAGE 2

This is all just Gulliver’s Travels. The real one, not the Jack Black one…the Ted Danson one.

I’m also fond of that final line.

Oh, and this whole scene is to show that Max’s mind is busy, constantly, dealing with his demons. The Maxs here ignore Shane because they’re busy with something bigger. I wanted to have a moment where Shane sees he’s just a passenger in this huge opera.

PAGE 3

I think Eric transitions this page beautifully into the flashback but I’m still worrying I didn’t land this page just right in that structural way. I hope the emotion rings true, though. A man’s inability to cope with insane levels of feelings is certainly a real thing.

PAGE 4

That panel of Shane sitting and looking at his punching bag says so much and Eric slays with that body language. This is a man completely lost, completely helpless, completely stuck inside his own form which is unable to express enough to cope with what he’s got. All I can say is, I hope I never lose a kid, because I fear I’d be as useless as Shane is right here.

PAGE 5

Now we cut to Max’s story. I hope people don’t mind that rhythm. Some Shane story, another peek at Max, then back to the Shane narrative engine. I’ve crazily liked plotting out the story in such a manner, trying to find the right cut points. It’s been fun.

Do you know why I’ve named the bakery that? A No Prize for anyone who gets it – I don’t think it’s that hard.

And now look closer at that paper. The first headline relates verrrry tangentially to the overall plot, but that second headline, well, that second headline is continuity, son.

Oh, and she totally speaks like Death’s Head, yes?

PAGE 6

Yeah, so this sequence is talky. I feel bad for Sebastian, you should see the script pages.

PANEL TWO

Lois talks.

PANEL THREE

Lois talks at max.

Etc,

It surely wasn’t fun to draw but I wanted this scene to be static. So many other scenes aren’t so I thought this one could really slow down because I want you to pay attention to what Lois says, and how she words it. This is all very important and it all comes to a head next issue where a huge bombshell is revealed. This leads up to it.

I love the way Sebastian created Lois. She’s a very good looking character.

PAGE 7

My Blue Heaven, ha, I couldn’t resist. That’s the sort of line I could never cut.

I’m a sucker for a silhouette on a clear background.

PAGE 8

I loved writing that Lois would be open enough to Max to admit she doesn’t care about him, this has never been about saving him, and that she wants to use him for his specific skill set. Lois is not very nice but at least she tells you upfront how she’ll be.

Who is Zara Blackwell?

PAGE 9

Quick, go open HEADSPACE #2 and look at pages 7 + 8. Notice some of the slick parallels Eric drew between this sequence and that one? Yep, that’s all him. He’s just that goddamn good.

I really hope people think I could and would kill a major character here at this point. I hope people turned the page genuinely not knowing what they would find.

PAGE 10

To be honest, I’m sure people got that the kid was Max pretty early. Thinking I’d obscured that was probably a little false hope, but I like this reveal, the fact it was a Max memory all along, and there’s nothing Shane can do about this scene, it happened before, will always happen, and that’s just the way it goes down. because, as much as we all knew it was Max, Shane has been on the run through this insanity for about an hour, I guess, so he wouldn’t have known. Shane genuinely was trying to save someone and now he’s thinking maybe he’s inside an unsavable man.

That face comparison between two panels was scripted, but Eric is the mastermind who made the father’s face so much wider and more imposing.

PAGE 11

This page for me is how good collaboration lifts the work. Eric nails that look of horror from Shane, as well as the red background. It’s very reminiscent of the first issue’s last page.

Those SFX really came out well and get punctuated by Young Max really enjoying himself in that final panel.

PAGE 12

I don’t script splash pages often, nor do I do silent pages often. This page clearly means I want you to stop, pause, put yourself in Shane’s shoes, get comfy, realise you can’t because Shane’s life is permanently uncomfortable for the foreseeable future, and then wonder what you would do next in this situation.

I also scripted that specific statue into the page. Who is he and what does he signify?

BACK MATTER

As always, all hail Christopher Kosek, Designer Supreme of Carpenter Cove.

HANNIBAL has become something I can barely stop thinking about. It’s enthused and inspired me to no end. And with so many TV properties gone four colour funny book lately I can’t help but think a HANNIBAL book cannot be far off.

Go watch OFFSPRING. Seriously, do this.

Barely any #headspacecomic tweets so I guess I can retire that thought experiment that only served to make me think I have no readership. Funnily enough, every time I put out the call for tweets, I’d get a 5:1 ratio of RTs to actual use of the bastard thing.

ESSAY

Dan Hill drops more narrative fuel on your fire, while also subtly hinting at themes of the book. The government can suck hard sometimes.

PIN UPS

Man, Sami Kivela has me wanting a Carpenter Cove sheriff’s badge so bad. I love his use of yellow here, the man is a master.

Then we get Justin Greenwood and Marissa Louise bringing some cover level insanity to the game. Justin really went full out on this one and he works so much into it. The man is great, so no surprise he’s doing so much rad work right now at Image and Oni.

Another issue down, and the halfway mark reached. I hope you are as excited as I am. #4 was our crowning achievement and I am so incredibly proud of it, but be prepared for #5 which will punch you straight in the gut, then on the bridge of your nose, and then repeat the experience until your eyes fill up with tears. It’s going to be a dark ride.

We’d also appreciate it if you spread the good word. Indie books live and die on the vine due to exposure and word of mouth. Hit up twitter with #headspacecomic to share your thoughts (ha), and possibly end up in the back of an issue, too. Chat with myself @ryanklindsay or Eric @ericxyz and let us know your thoughts. We love to chat about the stuff we create. Or just about other stuff. Tell your friends about the book on Facebook, or in person, actually phone a friend to talk about Headspace, or gift the comic to someone. It’s all appreciated.

We’ll see you for #5 real soon. Til then, thank you. If you’ve made it halfway, you deserve a pause, a beer, maybe a counter meal down the pub with us, and it’ll all happen, in good time. Thank you.

HEADSPACE #4 is on ComiXology

You can buy and download HEADSPACE #4 right now!

headspace04_cvr_140717

HEADSPACE #4 with art by Eric Zawadzki, Sebastian Piriz, colours by Eric Zawadzki and Marissa Louise, letters by Eric Zawadzki, back matter and edits by Dan Hill, back matter design by Christopher Kosek, and written by Ryan K Lindsay is the halfway point of the whole story, and in it we stop and really assess Carpenter Cove and the madness around Shane.

This issue is something I’m incredibly proud of, it’s our best to date, and it’s a gut punch of a character portrait so I hope you get it, hope you dig it, and thank you for sharing the link, talking the book up, and giving us feedback.

If you are on the fence, I present a glowing preview of this issue by Tony Esmond that should bring you into the fold: CLICK HERE FOR WORDS.

DEER EDITOR KS – RADIO DRAMA

DEER EDITOR – a tablet crime comic about the editor of the crime beat who’s also a deer by Sami Kivela, Nic J Shaw, Dan Hill, Christopher Kosek, and myself – launches on Kickstarter in under a week.

I dropped the main beats on that earlier this week – click through for the downlow, the basic book pledges, and a preview of some pages.

Today, we talk about the pledge that is my favourite, the pledge I’ve never seen offered before, and the pledge that could get us across the line if people want some good times, are willing to take a gamble, and have a heart. I give you:

$20 – RADIO DRAMA

Ryan will record the entire issue as a ‘radio drama,’ with audio files sent to you. Comes with BROADSHEET PDF + RKL SCRIPT PDF.

Dear lord, I’ve been wanting to do this for years. Now, take into account, this won’t be some slick production, but man alive is it going to be fun to do. I just hope I have the voice to carry such an activity. The SFX from my mouth might seem suspect at first but I’m certain they’ll win you over. For me, this is the heart of this campaign. If you’re looking to really support with your money and get something rad in return, here it is. Enjoy.

To listen to a sample of what the radio drama will be like, check this video here.

 

I am crazy excited to do this. It could end up terrible, who knows, but man alive it’s going to be fun. I really hope people dig down on this one hard.

UNDER ONE WEEK.

You’ve got yourself under one week to get excited, tell your friends, ask me questions if you want, and generally bring the ruckus. We launch next week, on Monday/Tuesday (depending on your relationship to the international date line), and will run for a month. All updates will run here, some updates will run at the DE HQ, deereditor.tumblr.com

Keep up with the story, don’t get gored.

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